test
[et_pb_section bb_built=”1″][et_pb_row][et_pb_column type=”4_4″][et_pb_code _builder_version=”3.0.105″]<!DOCTYPE html><!– [et_pb_line_break_holder] –><html lang=”en-us”><!– [et_pb_line_break_holder] –> <head><!– [et_pb_line_break_holder] –> <meta charset=”utf-8″><!– [et_pb_line_break_holder] –> <meta http-equiv=”Content-Type” content=”text/html; charset=utf-8″><!– [et_pb_line_break_holder] –> <title>Unity WebGL Player | FAR_Studio80</title><!– [et_pb_line_break_holder] –> <link rel=”shortcut icon” href=”http://www.mginc.eu/webApp/studio80/TemplateData/favicon.ico”><!– [et_pb_line_break_holder] –> <link rel=”stylesheet” href=”http://www.mginc.eu/webApp/studio80/TemplateData/style.css”><!– [et_pb_line_break_holder] –> <script src=”http://www.mginc.eu/webApp/studio80/TemplateData/UnityProgress.js”></script> <!– [et_pb_line_break_holder] –> <script src=”https://www.mginc.eu/webApp/studio80/Build/UnityLoader.js”></script><!– [et_pb_line_break_holder] –> <script><!– [et_pb_line_break_holder] –> var gameInstance = UnityLoader.instantiate(“gameContainer”, “Build/studio80web_4.json”, {onProgress: UnityProgress});<!– [et_pb_line_break_holder] –> </script><!– [et_pb_line_break_holder] –> </head><!– [et_pb_line_break_holder] –> <body><!– [et_pb_line_break_holder] –> <div class=”webgl-content”><!– [et_pb_line_break_holder] –> <div id=”gameContainer” style=”width: 960px; height: 600px”></div><!– [et_pb_line_break_holder] –> <div class=”footer”><!– [et_pb_line_break_holder] –> <div class=”webgl-logo”></div><!– [et_pb_line_break_holder] –> <div class=”fullscreen” onclick=”gameInstance.SetFullscreen(1)”></div><!– [et_pb_line_break_holder] –> <div class=”title”>FAR_Studio80</div><!– [et_pb_line_break_holder] –> </div><!– [et_pb_line_break_holder] –> </div><!– [et_pb_line_break_holder] –> </body><!– [et_pb_line_break_holder] –></html>[/et_pb_code][/et_pb_column][/et_pb_row][/et_pb_section]